05-08-2007, 01:25 PM
Quote:Two competing Blizzard MMOs would be a huge commitment of resources which might not necessarily expand the market enough to justify both. (Eg: two games with 5 million players instead of one game with 9 million players).Most MMO developers have a breakpoint below 100k concurrent active subscribers where the game is still profitable. 100k-120k subscribers is the point where expansions usually start becomming profitable.
Adding 1 milion subscribers would make things very profitable, unless they can't manage their funds for some reason.
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