Ok. Here we go:
Lvl: 46
Char: Sorceress
Diff: Nightmare, Act 4, River of Flames
Spells: Frostnova lvl 20(22); Meteor lvl 9(14); Teleport lvl 1(3); Static Field lvl 1(3)
Merc: Act 5 Normal Barbarian, lvl 46, 370-580 Dam., 75 resistall, -10% damage received
Tactics: Barb tanks, I freeze/chill the mobs so it would go easier 2 or 3 times with FN, then cast Meteor until every monster is dead. In a
tough fight, I have to put a few FN casts in. In an easy fight, FN alone is sufficiant. Teleport saves lives and static is for bosses.
Gear: Spectral Shard, TalEth-Armor, Tarnhelm, Manald Heilung, rares+magicals.
Resists: Fire : 75%; Ice : 30%; Lightning :-16%; Poison : 60% (Nightmare)
Life: ~360
Mana:~620
Others: 45% overall fast run, 75% overall fast cast, Frostnova Damage: ~70(30 Mana), Meteor Damage: ~600(23 Mana)
I don't think it is one of the bugs you mentioned. I neither switched weapons nor did I leap(!!!) nor did I access strange places, nor are there (in 1.09d) any claw vipers in act 4.
I don't know what to do - it really spoils my fun! Every 20 minutes I have to drop out of the game. I cannot unstick my character in any other way, at least I have not found out one yet...
I think TP back to town did not work either...
:( :( :(
Help!
Greetings, Fragbait
EDIT: a friend of mine told me that his frenzy barb was experiencing exactly this phenomenon on act 3 nightmare. Though he said it went away after some time and in the next act. Unlike me :(
Lvl: 46
Char: Sorceress
Diff: Nightmare, Act 4, River of Flames
Spells: Frostnova lvl 20(22); Meteor lvl 9(14); Teleport lvl 1(3); Static Field lvl 1(3)
Merc: Act 5 Normal Barbarian, lvl 46, 370-580 Dam., 75 resistall, -10% damage received
Tactics: Barb tanks, I freeze/chill the mobs so it would go easier 2 or 3 times with FN, then cast Meteor until every monster is dead. In a
tough fight, I have to put a few FN casts in. In an easy fight, FN alone is sufficiant. Teleport saves lives and static is for bosses.
Gear: Spectral Shard, TalEth-Armor, Tarnhelm, Manald Heilung, rares+magicals.
Resists: Fire : 75%; Ice : 30%; Lightning :-16%; Poison : 60% (Nightmare)
Life: ~360
Mana:~620
Others: 45% overall fast run, 75% overall fast cast, Frostnova Damage: ~70(30 Mana), Meteor Damage: ~600(23 Mana)
I don't think it is one of the bugs you mentioned. I neither switched weapons nor did I leap(!!!) nor did I access strange places, nor are there (in 1.09d) any claw vipers in act 4.
I don't know what to do - it really spoils my fun! Every 20 minutes I have to drop out of the game. I cannot unstick my character in any other way, at least I have not found out one yet...
I think TP back to town did not work either...
:( :( :(
Help!
Greetings, Fragbait
EDIT: a friend of mine told me that his frenzy barb was experiencing exactly this phenomenon on act 3 nightmare. Though he said it went away after some time and in the next act. Unlike me :(
Quote:You cannot pass... I am a servant of the Secret Fire, wielder of the Flame of Anor. The Dark Flame will not avail you, Flame of Udun. Go back to the shadow. You shall not pass.- Gandalf, speaking to the Balrog
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