Profession Changes in 2.1
#11
Quote:Make the existing drums not require leatherworking, in my opinion - what's LW got to do with how well you know how to hold a beat? :shuriken:

Please god no. No more consumable farming.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
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Messages In This Thread
Profession Changes in 2.1 - by Bolty - 04-09-2007, 07:06 PM
Profession Changes in 2.1 - by Delc - 04-09-2007, 07:20 PM
Profession Changes in 2.1 - by Pesmerga - 04-09-2007, 07:24 PM
Profession Changes in 2.1 - by NiteFox - 04-09-2007, 07:28 PM
Profession Changes in 2.1 - by protoshoggoth - 04-09-2007, 08:12 PM
Profession Changes in 2.1 - by TheDragoon - 04-09-2007, 09:09 PM
Profession Changes in 2.1 - by Quark - 04-09-2007, 09:17 PM
Profession Changes in 2.1 - by Kevin - 04-09-2007, 09:40 PM
Profession Changes in 2.1 - by Lissa - 04-09-2007, 09:51 PM
Profession Changes in 2.1 - by Tuftears - 04-09-2007, 10:24 PM
Profession Changes in 2.1 - by Quark - 04-10-2007, 02:13 AM
Profession Changes in 2.1 - by Treesh - 04-10-2007, 03:17 AM
Profession Changes in 2.1 - by Professor Frink - 04-10-2007, 09:08 AM
Profession Changes in 2.1 - by Legedi - 04-12-2007, 04:34 PM
Profession Changes in 2.1 - by Legedi - 04-12-2007, 04:35 PM
Profession Changes in 2.1 - by Quark - 04-12-2007, 05:41 PM
Profession Changes in 2.1 - by Tuftears - 04-12-2007, 06:11 PM
Profession Changes in 2.1 - by Bolty - 04-12-2007, 07:27 PM
Profession Changes in 2.1 - by oldmandennis - 04-12-2007, 08:58 PM
Profession Changes in 2.1 - by TheDragoon - 04-12-2007, 09:07 PM
Profession Changes in 2.1 - by Concillian - 04-12-2007, 10:01 PM
Profession Changes in 2.1 - by Cirya - 04-12-2007, 11:54 PM
Profession Changes in 2.1 - by Taelas - 04-13-2007, 03:58 AM
Profession Changes in 2.1 - by Garek - 04-13-2007, 04:27 AM

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