02-24-2007, 02:35 PM
Quote:\Unbuffed HP went from 11805 to 10872; armour from 20095 to 18317. No big deal. I wonder why they nerfed the class instead of the relevant overbudget items.That's still an 8% reduction in life and an 8.5% reduction in armor. That sort of thing really starts to add up, particularly when Druids were already being beaten out by warriors in terms of overall damage mitigation, particularly against magical attacks. :(
Quote:Swipe against critters went from 318 to 219. Ouch. Threat wise that's just 14% better than Swipe was in patch 1.8 at level 60 and I know I need a lot more than 14% more healing than I did then.And remember that Swipe and Maul no longer have their scaling threat modifier. Swipe has no modifier and Maul has a flat bonus. As was mentioned above, I expect this to be a pretty major drop-off in threat generation. Granted, Druid threat was probably a little above where it should have been, but this is definitely taking it too far, in my opinion.
Quote:I need to do some math on physical mitigation compared to warriors and multiple-target threat generation compared to the new thunderclap but it's almost midnight here. If there is still a niche where Druid tanks are preferred it's a lot smaller.My main worry is that Druid tanking will no longer be competitive with protection warrior tanking at all. I guess time will tell, but I get the feeling that Blizzard has definitely not thought things through with these changes. The only way a Druid is going to be competitive is if they get some better itemization for tanking but I just don't really see that happening.
-TheDragoon