02-06-2007, 08:22 PM
Gnollguy Wrote:It's why I'm undecided on if cyclone behavior is intended or not. Hunter traps have drawbacks but with a good group do mean you can keep something in a trap pretty much forever if you like. Don't know if Blizzard is balancing around the best skilled or the average skilled. Of course even with diminishing returns you just work that into your kill order.
In my opinion, either Cyclone needs to be instant, with diminishing returns (thus analoguous to paladin Hammer of Justice) or it needs to be renewable without diminishing returns, meaning a druid could keep something CC'd indefinitely as long as he timed it well. Right now it has a 1.5 second timer, and a 6-second banish effect that becomes 4, then 2, then the mob becomes immune.
I took more damage trying to cyclone a trash mob that was going uncontrolled (stuttered my casting bar), than I would have if I had simply gone bear and bashed it. Given I have improved bash, it would have stunned the mob for longer too.