01-31-2007, 03:23 AM
Quote::wacko:For this to happen, assuming the mob passed the 110%/130% barrier and tank hasn't gotten back in range yet (this is the case where the least amount of aggro would cause issues), you would need almost 70% more aggro than the tank at the time you pulled aggro. Now, given the barrier, you can be at 129% safely, so what move is happening that is causing a 41% spike in aggro?
I imagine that when grinding, or even in a 5-man, it could be easy to get way ahead of a tank relatively early in a fight, with a few big crits. In that case, a 50% threat reduction might not do much.
But I agree that in raiding, the ability would be much better and it would be very hard to be at a point where it would not help. After 30 seconds of a boss fight, the tank and DPS all have tens of thousands of points of threat. After that, to get 70% more threat than the tank would require crits of extraordinary magnitude!:)