Imp. Fireball and Imp. Frostbolt damage coefficient changes
#10
Quote:I don't see anything wrong with the change. I don't think 0.5s is going to make a big difference when you're half-asleep and mashing your Fireball or Frostbolt button against a raid boss. It's a critical difference in PvP.

First off, that's a fairly condescending way to describe a pve mage. Second it's not remotely accurate at the high end. .5 seconds is 1/6 the cast of a frost bolt, ~20%. The idea that any 1/2 competent mage woln't notice the loss of 15-20% of their DPS is absurd on the face of it. As is the idea that they aren't going to miss a ~5% hit to their DPM when they take these talents.

I'm not saying mages don't need to be adjusted. I'm saying there has GOT to be a better way to go then turning your own talents against you. You know you'd scream bloody murder if improved intercept cut the range on it to 20 yards.

I have no idea why a flat reduction in the cooefficient for those spells isn't the way to go.
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Imp. Fireball and Imp. Frostbolt damage coefficient changes - by oldmandennis - 01-25-2007, 09:10 AM

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