01-22-2007, 01:25 PM
Quote:I was duly informed that repeated applications of the same magical attack don't stack— you merely re-set the duration timer with subsequent hits.Weakness to Magic doesn't stack as such, the actual penality is just calculated from the targets current Magic Resistance. This means that if your target is currently at 0% Resistance then a 100% WtM leaves the target at -100% MR. If the target is at -100% MR when the 100% WtM hits then the WtM penality is 200%, regardless of what took the target to -100% MR. If the -100% MR was reached by an older WtM (from the same weapon/spell) then it will be replaced by the new and more powerful application.
At least that's how things worked when I last played, they may of course have patched that functionality away afterwards. It also worked on yourself to allow for some major exploits (add a 3 Drain Health/1 sec/self to an otherwise beneficial spell and you'd get both parts to work with WtM), but that was patched fairly quickly.
Hugs are good, but smashing is better! - Clarence<!--sizec--><!--/sizec-->