01-16-2007, 08:14 PM
Quote:Hell, consider intercept's cooldown. At 30 seconds untalented, it feels really long in the heat of battle. The pvp trinket is 10 times longer, for one shot at getting out of stuns/snares (but not necessarily getting into melee range).I've always wanted Improved Intercept to be a 50/100% chance to break current snares/roots.
/wishful thinking
"Just as individuals are born, mature, breed and die, so do societies, civilizations and governments."
Muad'Dib - Children of Dune
Muad'Dib - Children of Dune