Consumables and Raiding
#5
Quote:It's entirely possible Naxxramas was balanced with the thought that 60s SHOULD need all those consumeables, but 70s would not.

Kind of a built-in longevity factor, perhaps?

I'm not a Naxx raider, but I have always thought Naxx was designed/balanced to be a massive and difficult timesink to occupy hardcore raiders until the expansion was released. They even provided obscenely overpowered gear that steps immediately into the next endgame as a reward. It specifically targets (and rewards) the "hole" of the doughnut/hole problem. Further, it's not even balanced for the edges of the hole to kill KT before TBC. Instead, it's meant to be an elite reward for the dead center where people are willing to farm world buffs and consumables obsessively to min/max their characters.



Reply


Messages In This Thread
Consumables and Raiding - by Quark - 12-18-2006, 12:28 AM
Consumables and Raiding - by Icebird - 12-18-2006, 01:04 AM
Consumables and Raiding - by Zarathustra - 12-18-2006, 08:03 AM
Consumables and Raiding - by Kevin - 12-18-2006, 05:46 PM
Consumables and Raiding - by Monkey - 12-18-2006, 06:38 PM
Consumables and Raiding - by Lissa - 12-18-2006, 07:12 PM
Consumables and Raiding - by oldmandennis - 12-18-2006, 09:29 PM
Consumables and Raiding - by Artega - 12-18-2006, 10:18 PM
Consumables and Raiding - by Artega - 12-19-2006, 09:50 PM
Consumables and Raiding - by Arnulf - 12-20-2006, 12:05 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)