Quote:So in effect, the idea is to try to bring slow two handed weapons up in speed for rage generation compared to one handed weapons, ie, making Arms builds and two handed Fury builds more in line with the potential rage generation that a dual wield Fury build generates, and also to make slower tanking one handers more viable as well for rage generation vs. quick one handed tank weapons.
Hmm, from reading your post it sounds like you got the idea that slower weapons get a bonus from this formula.
To me the formula's inclusion of weapon speed seems to be a means to produce an "expected rage per hit", for any speed weapon, which is then added to your normal rage per hit and divided by 2.
So for a 3.8 speed weapon the expected rage per hit would be 9.5. If you were getting 20 rage per hit previously, you'd now get 14.75. If you were getting 5 per hit previously, you'd now get 7.25.
The interesting thing though is that the factors don't include modifications for 2H weapons innate higher damage or offhand spec, so perhaps 1H/shield will be improved a bit in a relative sense. And while offhand spec will still increase your rage generation, it'll accelerate your diminishing returns.
Edit: Ah Lemekim beat me to it:P
Less QQ more Pew Pew