10-27-2006, 01:25 PM
Quote:We're using the same healing rotation and dps rotation, (TK and HM first, then Zeliek and Lady Frenchname) and we're use the 4 tanks on 2 horses rotation, which allows us some fire resistance gear on the TK/HM tanks. The reason we're using this tank rotation is simple, every single time we lost a tank it was at Mograine. I think we currently have 6 of the tanks in four pieces of tier 3, for the set bonus.
Might be a very individual thing, but the most common problem we had with our healing rotation was that some healers tended to linger a bit too long at a tank in trouble, causing more trouble at the next one by showing up too late. You really have to trust that the guy coming after you will be there in time and do his job. You should waste the absolute minimum of healing on the dps as well, with fire protection pots and bandages in the safe zone, they can keep their own health up unless something has gone wrong.
The fight is pretty much over once you get the first two horsemen down, since you suddenly have a whooping eight tanks on two horsies, which makes taunt resists trivial.:)
Interesting.
Our kill order is exactly as you describe. But interesting enough, our MT is dying always at Mograine as well. We did put our tanks in 200 FR but that did not seem to make any difference.
So you are rotating tanks between 2 targets?? How many marks are they allowed to pick up?? I am guessing 4 is the most. Do the tanks go to the safe spot after tanking Kor'thazz and Mograine or is there enough time between the two to have the marks wear off?
We do eventually have 3 healers at each tanking spot but 2 move every 2 marks. We have an OT healer and 2 MT healers. But i wonder if it is a trust issue as you mentioned and people are lingering or even leaving too early.
I am in the DPS rotation and i found it quite easy to survive and do the movement. But its our healing struggling right now.
Cenarius Alliance
Liscentia 80 Death Knight (450 Herbalism 425 Inscription)
Mysteryium 80 Shaman (450 Skinning 441 Leatherworking)
Tutelin 80 Priest (413 Enchanting 420 Tailoring)
Frozzen 73 Mage (Tailoring 375 Enchanting 375)
Obstinate 71 Hunter (375 Herbalism 375 Alchemy)
Squabbles 70 Warlock (Tailoring 375 Leatherworking 291)
Niniuin 70 Paladin (Herbailism 375 Alchemy 375)
Thunderous 66 Warrior (Mining 375 Tailoring 360)
Liscentia 80 Death Knight (450 Herbalism 425 Inscription)
Mysteryium 80 Shaman (450 Skinning 441 Leatherworking)
Tutelin 80 Priest (413 Enchanting 420 Tailoring)
Frozzen 73 Mage (Tailoring 375 Enchanting 375)
Obstinate 71 Hunter (375 Herbalism 375 Alchemy)
Squabbles 70 Warlock (Tailoring 375 Leatherworking 291)
Niniuin 70 Paladin (Herbailism 375 Alchemy 375)
Thunderous 66 Warrior (Mining 375 Tailoring 360)