Booted from game
#8
Quote:Kp' date='Oct 23 2006, 07:57 PM' post='119384']
Agreed. Diablo is a very fragile game. I once started building a list of remote crash vulnerabilities (with plans to patch them), and gave up after I got to about a dozen. Ironically, it looks like the programmer(s) who wrote the innards were significantly more careful about parameter checking than the programmer(s) who wrote the code most likely to receive bad data.

I honestly don't agree. Perhaps it's because I'm using a new-age computer, but almost every all of my crashes happen in public games with people that I know cheat. Is there any way that a program could be made that would cancel or ignore the affects of the command to StartNewLvl, for instance, or others?
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Messages In This Thread
Booted from game - by GhastMaster - 10-22-2006, 06:48 PM
Booted from game - by Alamara - 10-22-2006, 10:27 PM
Booted from game - by GhastMaster - 10-23-2006, 12:33 AM
Booted from game - by duner - 10-23-2006, 02:57 AM
Booted from game - by Alamara - 10-23-2006, 03:28 AM
Booted from game - by the Langolier - 10-23-2006, 03:52 AM
Booted from game - by [vL]Kp - 10-23-2006, 11:57 PM
Booted from game - by Alamara - 10-24-2006, 03:18 AM
Booted from game - by [vL]Kp - 10-25-2006, 02:59 AM
Booted from game - by Alamara - 10-25-2006, 04:08 PM

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