09-14-2006, 04:23 AM
I think both healers and warlocks are getting used to "improved" Life Tap introduced by the most recent patch. Whereas before I my (untalented) Life Taps were creatinmg 424 mana for 424 health, now they create ~800 mana (depending on what gear I'm wearing).
I appreciate heals when life tapping, but I don't expect them. If I'm out of combat I'll eat and drink (I'm a big customer of the Argent Dawn's baked goods - love those Enriched Manna Biscuits). In combat I'll bandage.
I can understand the frustration at warlocks who lifetap down their health between pulls - and don't at least start to eat or drink.
There is a special category - demonology warlocks with the Fel Stamina bonus from a sacrificed void walker. You'll probably see these guys tapping early and often because they regenerate the life lost fairly quickly.
Chris
I appreciate heals when life tapping, but I don't expect them. If I'm out of combat I'll eat and drink (I'm a big customer of the Argent Dawn's baked goods - love those Enriched Manna Biscuits). In combat I'll bandage.
I can understand the frustration at warlocks who lifetap down their health between pulls - and don't at least start to eat or drink.
There is a special category - demonology warlocks with the Fel Stamina bonus from a sacrificed void walker. You'll probably see these guys tapping early and often because they regenerate the life lost fairly quickly.
Chris