08-17-2006, 04:37 PM
Ah yes, WoW could indeed use a healthy dose of randomness. More randomized items... More unique abilities on those items! More randomized mobs - and random abilities on those mobs. Perhaps even partly randomized dungeons!
But sadly, this game currently does not have enough content to support prolonged play by more casual players - and I see exactly where you are coming from, and agree with your points. Even though originally serving casual players was this game's very goal. Blizzard will fix various inconviniences that you mentioned in your post, perhaps even including the quest limit, and the game will be fun again for a while - but I am afraid that Blizzard will once again forget about its original goals, and leave the casual player behind. But it still might be worth it to pick up the expansion once it comes out for all the new content.
But sadly, this game currently does not have enough content to support prolonged play by more casual players - and I see exactly where you are coming from, and agree with your points. Even though originally serving casual players was this game's very goal. Blizzard will fix various inconviniences that you mentioned in your post, perhaps even including the quest limit, and the game will be fun again for a while - but I am afraid that Blizzard will once again forget about its original goals, and leave the casual player behind. But it still might be worth it to pick up the expansion once it comes out for all the new content.