1.12 PvP Review
#3
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A good review Monkey. It will be interesting to see what happens in Silithus when the patch goes live. I can imagine that it's a bit of a ghost town on the PTR, however on the live realms it usually has a fair chunk of people in it, many of them already grouped.

It sounds like EPL is a lot of fun. The proximity thing is a great idea that seemed to work very well in Guild Wars: Factions, and I'm glad to see it make its way to WoW. Also, the aerial drops sound like a ton of fun.:)

Thanks, Watto! Screenshots are now up. I encourage everyone to check out The Mighty Sandworm--it's truly breathtaking.

You're right that Silithus was quite empty on the PTR, which is why I went back and spent more time down there to sort out a better sense of the event. It certainly has some promising elements, but the environs in Silithus are getting a bit crowded with PvE mobs. Perhaps having the dust debuff should lower one's aggro radius.

The aerial drops in EPL are very cool; shades of Starship Troopers (the book) on Azeroth. In a drop, you land on the hill approaching the tower and you seem to load faster than a standard gryphon landing; perhaps because you're in the zone already? The couple of 'combat drops' that I was able to do left me time to stealth before I could be targeted, so you really do have a chance to take the enemy by surprise. Even when you don't know who is on the other end of that gryphon ride, you may find yourself hoping there's opposition to stab.
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Messages In This Thread
1.12 PvP Review - by Monkey - 08-07-2006, 01:53 AM
1.12 PvP Review - by Watto44 - 08-07-2006, 03:51 AM
1.12 PvP Review - by Monkey - 08-07-2006, 12:50 PM
1.12 PvP Review - by MongoJerry - 08-07-2006, 03:30 PM
1.12 PvP Review - by Xibalba - 08-09-2006, 11:22 PM

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