After the Paladin/Shaman thing: time to tear down the faction wall
#3
Quote:Something about pvp zones in outland and whatnot.

Aye, "PvP Zones and whatnot", sounds promising, doesn't it? :P


PvP will remain inconsequential because, because PvP death is inconsequential in WoW, and there was blue response that they will stick to this philosophy. Good PvP has a social component to it; it should mean something to be killed by someone, so there is some risk associated to it. Ironically PvE is much more risky than PvP. In PvE you have to pay at least repair costs.

PvP without is risk and only with some kind of reward (Honor or PvP faction grind) is basically PvE against human controlled mobs without repair costs.
Melisandre: http://ctprofiles.net/371601

I'm not an addict ... maybe that's a lie.
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After the Paladin/Shaman thing: time to tear down the faction wall - by Hedon - 08-06-2006, 05:45 PM

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