07-30-2006, 12:00 PM
All of this immunity bidniss seems a tad off. I don't recall my source on this one, but I believe the 20% effectiveness when breaking immunity only applies when you are actually...breaking the immunity. Yeah, that makes sense, dunnit? Examples, ho!
Monster A has 110% physical resistance (and is immune, obviously). Amplify damage should lower him to 50% physical resistance (10% over 100 * 5 = 50%, 100% - 50% = 50%). Too many fifties in that one.
Monster B has 105% physical resistance. Amplify damage should lower him to 25% physical resistance. (5% * 5 = 25%. 100% - 75% = 25%)
Monster C has 120% physical resistance. You can't break his immunity with Amplify Damage.
Seems a bit counterintuitive, so if anyone wants to dispute me here, I'll try to dig up that source (or maybe just concede the point out of laziness).
--me
Monster A has 110% physical resistance (and is immune, obviously). Amplify damage should lower him to 50% physical resistance (10% over 100 * 5 = 50%, 100% - 50% = 50%). Too many fifties in that one.
Monster B has 105% physical resistance. Amplify damage should lower him to 25% physical resistance. (5% * 5 = 25%. 100% - 75% = 25%)
Monster C has 120% physical resistance. You can't break his immunity with Amplify Damage.
Seems a bit counterintuitive, so if anyone wants to dispute me here, I'll try to dig up that source (or maybe just concede the point out of laziness).
--me