07-28-2006, 09:09 PM
When your warrior doesn't swing, does this happen at the same time you get hit by monsters? If so, it is because he is being stunned. When you get stunned in the middle of an action, you have to start that action over again.
The main problem with using an axe is that you can't use a shield for protection. Not only does a shield increase your armor class, but it also gives you a chance of blocking attacks. Normally, this extra protection is worth a lot more than the slight damage boost you would get from an axe. But in your case, the axe does a ton more damage than your sword, so it is a trickier call. Another thing to keep in mind is that swords do 50% more total damage (weapon damage plus your character's damage from strength and level) against animals. Enemies like gargoyles, rhinos, spitting dogs, etc. are all animals, so in the catacombs and caves area, a sword often does more damage than what is listed.
Weapons of "speed" and "haste" can be very useful at times. If we are talking about a one-handed weapon, they decrease your attack time from 9 frames to 7. So you can think of this as if it increases your total damage by about 28%, since you will be swinging that much faster. In addition to doing more damage per second, the faster swings help you to avoid that situation where you get stunned in the middle of a swing and have to start over. By the way, warriors swing axes at 10 frames, so you can think of a regular sword as being about 11% faster than a regular axe.
Another caveat is that just like enemies can stun you, you can stun them. This requires you do a certain amount of damage in one swing, so this is a case where that big axe would pay off, and a sword of haste might not do enough.
The main problem with using an axe is that you can't use a shield for protection. Not only does a shield increase your armor class, but it also gives you a chance of blocking attacks. Normally, this extra protection is worth a lot more than the slight damage boost you would get from an axe. But in your case, the axe does a ton more damage than your sword, so it is a trickier call. Another thing to keep in mind is that swords do 50% more total damage (weapon damage plus your character's damage from strength and level) against animals. Enemies like gargoyles, rhinos, spitting dogs, etc. are all animals, so in the catacombs and caves area, a sword often does more damage than what is listed.
Weapons of "speed" and "haste" can be very useful at times. If we are talking about a one-handed weapon, they decrease your attack time from 9 frames to 7. So you can think of this as if it increases your total damage by about 28%, since you will be swinging that much faster. In addition to doing more damage per second, the faster swings help you to avoid that situation where you get stunned in the middle of a swing and have to start over. By the way, warriors swing axes at 10 frames, so you can think of a regular sword as being about 11% faster than a regular axe.
Another caveat is that just like enemies can stun you, you can stun them. This requires you do a certain amount of damage in one swing, so this is a case where that big axe would pay off, and a sword of haste might not do enough.