07-25-2006, 06:54 AM
Quote:Which MMORPG capped characters like that?I have experienced level caps in Final Fantasy XI. While FFXI back then had no instances per se, there were arena fights. A party of players would go through a portal and fight a very strong monster or a group of monsters. These fights were hard and challenging. Instanced boss-fights so to speak. Levels were capped at 20, 30, 40, 50, and 60 (highest char level = 75).
There were also zones with level caps.
About the storage problem. You could store armour sets with special NPCs. You got a token and retrieved that armour set by returning that token. And you had a personal room in your home town. Furnishing, tables, cabinets, cupboards, and even mannequins to hold extra stuff.
Old age and treachery will always overcome youth and enthusiasm!