07-24-2006, 10:05 PM
Quote:This is done in EQ2 when you are mentoring lower lvl characters. Your lvl is set to their level and your abilities are limited to those of that level character. Items weren't an issue because when you were in this state of mentoring your items scaled down with your character. armor, attribute bonuses, damage, etc. were all lowered so that they were level appropriate.
City of Heroes had the opposite system, where a high-level character could temporarily designate a low-level sidekick. The sidekick was buffed to be almost as strong as a character of the higher level. They didn't get new abilities/powers, but their HP and powers were scaled up as long as they stayed nearby their mentor.
It was easier to make it work in CoH though, because there were no items, and in general scaling of powers and abilities worked differently.