Blizzard announces WOW faction-class crossovers
#19
:huh:

Gub wub gah jubbububub....

:blink:

Edit:

Just for kicks, let's look at the numbers to see what differences remain:

Alliance Healers: 9
Horde Healers = 8

Overall--
Class: Alliance / Horde
Druid: 1/1
Hunters: 3/3
Paladin: 3/1
Priests: 4/3
Mages: 2/3
Rogues: 4/4
Shaman: 1/3
Warlocks: 2/3
Warriors: 5/5

Alliance get one more healer option and Horde get two more caster options. GG, the outlook for a gnome healer seems grim, although I agree. You'd think they'd have figured out the science of healing or something by now. Maybe one of those gnomes in ratchet could come back with some shamanistic teachings.

This contributes to my evolving theory that World of Warcraft lore has jumped the shark. The evidence thus far:
1. Eredar were actually beings of pure light, not pure darkness!
2. Layzer Beam Dimensional Ship Crash PEWPEWPEW
3. Thanks for collecting these touching letters from the front. We've identified their still-living recipients and if you go tell them of the dire, torturous fate of their missing relative, they'll sell you lemonade!
4. The Draenei, a race of The Light™, cracked the shaman code where the Night Elves (a naturalistic race that hung out with the Tauren long enough to teach them druidism) couldn't.
5. We didn't realize it before, but apparently you can learn about The Light ™ through the enslavement and torture of a being of Pure Light!

Sure, the lore page threatens "consequences" for the Blood Elves, but there are also supposed to be consequences to the Night Elves growing Teldrassil. I'm guessing the consequences will amount to some paladin trainers in the BE starting area saying that there will be consequences.
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Blizzard announces WOW faction-class crossovers - by Monkey - 07-21-2006, 06:10 PM

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