07-15-2006, 05:06 AM
(This post was last modified: 07-15-2006, 09:35 AM by MongoJerry.)
Quote:Did anyone else notice that they originally told us that 1.12 would have something that alleviated the grind to rank 14 ... and now that feature is nowhere to be found?
I believe the feature is simply supposed to be making the curve easier. The fact that it's not mentioned in the patch notes doesn't mean that it hasn't been implemented or won't be implemented.
On the brighter side, Blizzard has discovered a terrific way to solve the problem of unbalanced factions in world PvP. With the windfury totem nerf as the last straw, all Horde players will reroll Alliance. With everyone playing Alliance, nobody will be on the short faction, everybody gets the buff from the PvP zones, and everyone will be happy.
I usually don't subscribe to this kind of doomsaying negativity, but being in a Horde guild trying to scrape and claw through a Naxxramas dungeon that already tests the limits of your dps, mana bars, and tanking equipment, knocking off 10% or more of our warrior and rogue dps is just going to be killer. Some people here don't want to talk about the differences between Alliance and Horde, but whenever I see Alliance guild videos showing all those blessings even on mages and hunters and think of all the materials we have to farm to get potions, zanzas, food, and drink buffs to even approach the benefits of those buffs, it drives me crazy. Then Blizzard decides to nerf the one buff we have that brings our melee dps up to par? It's just complete baloney.