06-23-2006, 01:31 AM
So long as they divide the clusters according to the server types, I'm amiable to this concept. Different servers encourage different playstyles and the last thing I want to see are people who are from pure PvP servers being added to my team when I'm from an RP-PVP server.
World PvP? Does that mean that one side can actually win ownership of contested territory? Huh. I don't know what to make of this.
...I want the honor system redone in Battlegrounds. Or just a way to deal with honor farming. Honestly, the reason lots of players hate PUG's is because people don't know how to win or would rather get honor from killing the enemies rather than doing the objectives. This leads to horribly long matches where people are like "Oh, well...we're gonna lose so let's turtle and get as many kills as we can for honor." That and the grinding system encourages people to join the BGs and park their character in a corner to gain honor rather than contribute.
-Grim-
World PvP? Does that mean that one side can actually win ownership of contested territory? Huh. I don't know what to make of this.
...I want the honor system redone in Battlegrounds. Or just a way to deal with honor farming. Honestly, the reason lots of players hate PUG's is because people don't know how to win or would rather get honor from killing the enemies rather than doing the objectives. This leads to horribly long matches where people are like "Oh, well...we're gonna lose so let's turtle and get as many kills as we can for honor." That and the grinding system encourages people to join the BGs and park their character in a corner to gain honor rather than contribute.
-Grim-
Kwansu, dudes! - A whole bunch of Patu San citizens.