Creative use of game mechanics
#8
Quote:Apparently this does not work if you are a troll. Krytis (who discovered the, um, strategy) is Tauren. On our AQ20 runs we normally have Wolfete, a troll warrior in full Might. She does not tank Kurinaxx however since (rightly or wrongly) she has been completely unable to make it work. Neither Krytis nor Otheo (both Tauren warriors) have had any trouble, it's a matter of inching around until your sunder button lights up but not your taunt.

This has to be unintended for a number of reasons, the most obvious being that it completely trivializes the encounter (which wasn't that hard in the first place).

Doh! My co-op raid did one AQ20 run and we got owned by Kurrinaxx. The problem wasn't on the tanks end but still, everything helps. Yet again, I regret making a Troll ...
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Messages In This Thread
Creative use of game mechanics - by Concillian - 05-23-2006, 01:58 AM
Creative use of game mechanics - by Kevin - 05-23-2006, 02:30 AM
Creative use of game mechanics - by Artega - 05-25-2006, 10:19 PM
Creative use of game mechanics - by Zarathustra - 05-26-2006, 04:50 AM
Creative use of game mechanics - by castille - 05-30-2006, 04:31 PM
Creative use of game mechanics - by vor_lord - 05-30-2006, 04:48 PM
Creative use of game mechanics - by Concillian - 05-30-2006, 05:52 PM
Creative use of game mechanics - by ima_nerd - 05-31-2006, 03:25 PM
Creative use of game mechanics - by Kevin - 05-31-2006, 03:47 PM
Creative use of game mechanics - by Olon97 - 05-31-2006, 11:28 PM
Creative use of game mechanics - by Kevin - 05-31-2006, 11:40 PM
Creative use of game mechanics - by vor_lord - 06-01-2006, 06:23 AM
Creative use of game mechanics - by oldmandennis - 06-01-2006, 08:12 AM

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