05-26-2006, 06:17 PM
Played an hour and a half last night after the raid, and have a couple more notes for those curious about it.
The Scalet Crusade has sent a delegation to LHC. They are obviously very concerned (What with Nax being right on top of them and all) and very pessimistic. The main thing they are after is Ashbringer. The AD are not their bestest of friends and threaten to send Forndring after them if they can't be nice to the "orcs and cow men". Forndring is a pally questgiver on the border of EPL and WPL who was screwed by the SC, IIRC.
The up shot of this is for any of the purple/blue items, you need 1/2 AD tokens and 1/2 SC tokens. The doodad quests described earlier are 30 doodads each, not 10. So spider parts and bone chips are SC only, plants are either, elementals and dark iron scraps are AD only. Also, you can get either token by getting one of the old valor tokens (from scourge stones) and instead of burning it, turning it into a NPC. He then gives you a trade skill quest. The ones I got are:
3 radiant circlets
20 greater healing pots
8 runecloth bags
8 runecloth robes
10 wicked leather headbands
Needless to say, this is a very expensive way to obtain some pretty sub par (for the most part) gear. I don't know if obtaining the tokens gets you any rep, but my gut tells me 50.
There is an NPC counting out how many invasions have been defeated. So the invasions are a limited time thing. I think it would be a very good idea to stockpile several hundred of these on raiding warriors and rogues for Nax. There are also gloves to be had for 40 runes from the invasion, but the quality of them is unknown right now.
The boss elites from the invasions are pretty tough, tougher then I thought. They have a fear as well as a mindflay. They have a short leash, which means you can't take them away from their minions. The minions respawn so fast that 2 people can't clear more then a narrow path to the center. The kicker is, I think it was 75%, he summons all minions within a certain range (we got 3 when I was trying it). Basically I'm saying its atleast a 3 epic person job. Maybe 2 very high damage classes could clear enough of the camp before the fight to not allow any calls, in which case I think it is 2 mannable. The quest line for doing it supposedly breaks before any rewards are revealed.
Some of the invasion mobs are "silver dragon" mobs. I saw an abomination and a witch. The abo dropped 2 runes for me, but the witch despawned before I could clear to him.
The invasion mobs also drop little bits of flavor text. Most of them are Ken Burns style letters home from the fighting durning WC3. Returning them to LHC gets you almost 2g. Supposedly there is more to this, but it seems to be broken atm.
The Scalet Crusade has sent a delegation to LHC. They are obviously very concerned (What with Nax being right on top of them and all) and very pessimistic. The main thing they are after is Ashbringer. The AD are not their bestest of friends and threaten to send Forndring after them if they can't be nice to the "orcs and cow men". Forndring is a pally questgiver on the border of EPL and WPL who was screwed by the SC, IIRC.
The up shot of this is for any of the purple/blue items, you need 1/2 AD tokens and 1/2 SC tokens. The doodad quests described earlier are 30 doodads each, not 10. So spider parts and bone chips are SC only, plants are either, elementals and dark iron scraps are AD only. Also, you can get either token by getting one of the old valor tokens (from scourge stones) and instead of burning it, turning it into a NPC. He then gives you a trade skill quest. The ones I got are:
3 radiant circlets
20 greater healing pots
8 runecloth bags
8 runecloth robes
10 wicked leather headbands
Needless to say, this is a very expensive way to obtain some pretty sub par (for the most part) gear. I don't know if obtaining the tokens gets you any rep, but my gut tells me 50.
There is an NPC counting out how many invasions have been defeated. So the invasions are a limited time thing. I think it would be a very good idea to stockpile several hundred of these on raiding warriors and rogues for Nax. There are also gloves to be had for 40 runes from the invasion, but the quality of them is unknown right now.
The boss elites from the invasions are pretty tough, tougher then I thought. They have a fear as well as a mindflay. They have a short leash, which means you can't take them away from their minions. The minions respawn so fast that 2 people can't clear more then a narrow path to the center. The kicker is, I think it was 75%, he summons all minions within a certain range (we got 3 when I was trying it). Basically I'm saying its atleast a 3 epic person job. Maybe 2 very high damage classes could clear enough of the camp before the fight to not allow any calls, in which case I think it is 2 mannable. The quest line for doing it supposedly breaks before any rewards are revealed.
Some of the invasion mobs are "silver dragon" mobs. I saw an abomination and a witch. The abo dropped 2 runes for me, but the witch despawned before I could clear to him.
The invasion mobs also drop little bits of flavor text. Most of them are Ken Burns style letters home from the fighting durning WC3. Returning them to LHC gets you almost 2g. Supposedly there is more to this, but it seems to be broken atm.