05-02-2006, 08:07 PM
Quark,May 2 2006, 01:14 PM Wrote:Don't like it. Innervate is in Restoration for a reason -> it's supposed to help druids when they spec healing. This is giving power to Balance/Feral that I feel they just shouldn't have.
Blizzard stopped looking at this from a game-balance perspective, and actually started listening to all the stupid complaints. Honestly, if raids have problems with Balance/Feral, that's their issue. Game balance shouldn't be affected because people are too narrowminded.
Mavfin,May 2 2006, 04:00 PM Wrote:This is the problem of narrow-minded raid guilds, not a problem with druids.
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Oh how much I love such comments denying social realities.
Yes, perhaps people are narrowminded. Druids are useful raid members even if they wouldn't have specced innervate and I personally campaigned in our raid alliance to allow them to do so, because I think a happy player is a better player.
But things don't work this way. People are set in their ways and have developed dogmas: every druid has to have innervate, every priest has to be holy/disc, every mage has to be ice/arcane (on the other hand there is an unexplainable tolerance for offensive warriors).
Now you can of course refuse to cave in and stand your ground; sounds noble doesn't it? Surely there is some high end raiding guild that knows better and will tolerate your spec, right? Well reality will prove you wrong. On a med pop server, you will have perhaps like three raid groups that have downed Nef by now. What if all of these don't tolerate your spec? Then you have the choice of standing your ground, but not being able to raid with them or respecc, just to please them and get a raiding slot. This is the reality out there!
So I'm happy for my druid colleagues, as this is change accounting to the social realities that druids with raiding ambitions have to live in.