nobbie,Apr 27 2006, 11:04 PM Wrote:Thanks, so the strategy with the sons is a bit like that with the 8 adds of Garr, where you ban them and kill one after the other (using a MA).
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The trick lies in how quickly the individual sons die and in how many there are. You don't have time to assign targets, one getting loose in the casters is far more damaging than a Garr add, and they die very quickly (only ~15k hp).
Banishing all the sons is risky (and technically challenging). You still have to stay out of their auras, rag may repop before banish fades, and if a warlock dies attempting to continue the fight with Him, you've now got a very dangerous add loose with an AE mana drain.
The sons section in the guide dennis and I posted above is excellent.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek