04-27-2006, 12:32 PM
LochnarITB,Apr 26 2006, 03:40 PM Wrote:Of course there is a difference. I didn't say there wasn't. However, limited play time does push one towards solo play. It is extremely rude to accept a party invite then play for 45 minutes and say "oops time's up gotta go". As far as a single player game within a multiplayer game, are you saying you have never played your character(s) outside of a party? You would be a rare player indeed. Unless that is true, why would there be no merit in a solo player having an instance they can save their progress in but there is merit in doing it with a 5 man party? :blink: Sometimes, one feels like playing solo, sometimes a party and sometimes a full on raid. Players want to be able to choose depending on the mood of the day/week/month and the more different styles the game can allow, the more people Blizzard can draw in to our shared addiction.I know what you mean. While I am fortunate that I have much time to play, I'm fully aware of the issue with limited time that leads one to miss out on great instance runs. Even if these instances are the "small" ones.
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I'm playing one character almost exclusively. I guess I was leveling him 90% single. Now that he is level 60 for, like, an eternity, I'm still playing fairly often single. Mostly gathering materials for twinks, or farming reagents, or grinding for reputation.
However, when I'm playing single, I'm still in a world where I can interact with other players. Be it that Horde get the drop on me and kill me. Or that guild mates are looking for a paladin. Helping that stranger to complete a quest... there are always possibilities only a MMO game can offer.
Old age and treachery will always overcome youth and enthusiasm!