Sons are a matter of positioning, initially. From the Ragnaros positioning (nicely spaced preferably with walls to your backs) you need to fall back to a single point in a controlled manner so that the warriors and rogues pick up all the sons and keep them at a distance from the casters.
Our, simplified, rag positioning (ignore the party stuff, I couldn't find a clean minimap ss)
Our, ideal, collapse positioning,
Our collapse is pretty drastic. In a perfect world, the rogues and dps warriors tag any sons heading for the hunters/paladins/mages/warlocks and the MTs cover the primary healers as they retreat.
Warlocks can banish the "second wave" of sons that cross from the far side of rag's pool as it's incoming.
Really, if you're losing too many people, you might be a bit low on FR. A big part of it is also getting your rogues to stop playing like rogues and go all out. Sons have very little life, but they hit like trucks. However, they do all fire damage. With decent resists + FR aura, mitigation shouldn't be a problem.
The guide we used while learning the fight.
Our, simplified, rag positioning (ignore the party stuff, I couldn't find a clean minimap ss)
Our, ideal, collapse positioning,
Our collapse is pretty drastic. In a perfect world, the rogues and dps warriors tag any sons heading for the hunters/paladins/mages/warlocks and the MTs cover the primary healers as they retreat.
Warlocks can banish the "second wave" of sons that cross from the far side of rag's pool as it's incoming.
Really, if you're losing too many people, you might be a bit low on FR. A big part of it is also getting your rogues to stop playing like rogues and go all out. Sons have very little life, but they hit like trucks. However, they do all fire damage. With decent resists + FR aura, mitigation shouldn't be a problem.
The guide we used while learning the fight.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek