04-19-2006, 03:33 PM
GriffonSpade,Apr 19 2006, 09:17 AM Wrote:Thrice damned are the noobish programmers of diablo II's patches! Can't they at least get things to display right!? Surely they must get bored and have an odd desire to actually fix something! Freaking monkeys on typewriters they are.<_<Mind blast can save your life. It's only downside is the converted monsters who reconvert too close to you while your attention is other wise occupied. (Frenzytaurs in particular.)
I have however noticed that shadow master will immediately use blade shield, burst/fade, and venom after being cast, fade giving a high level shadow master complete immunity? It's just too bad Warrior will ignore the skills you set in favor of stupidly charging in.
The darkness on cloak of shadows actually seems to do one thing, provide the defense bonus to the assassin(not really worth mentioning as its only 60 or 70% at level 20...would perhaps be useful to have if it was about double current amount)
As I'm not a regular trapper, and am instead a death sentry/blade furier, perhaps mind blast could be very useful, even needed, but will I have enough mana to really take advantage of it naturally? or will I have to use potions or an insight mercenary to not worry about constantly chugging? And will I break my fingers trying to juggle 4 different skills(cloak, death sentry, mind blast, and blade sentinel) at once? :blink:
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Occhi
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete