04-14-2006, 02:26 PM
smithy,Apr 14 2006, 02:56 AM Wrote:EDIT: The point I am trying to make is that in game like WoW that is so Gear dependant (especially with raid gear) there is no way to balance the raid gear with lower tier gear. Taking the defense being less than offense, there is a way to balance out the end game. That is to add a way to get greens and blues that have the same ilevel as the purples and such. The game is much more balanced early on because there are green, blues, and purples, each a certain distance apart in terms of power level. Once the end game happens, however, the greens and blues stop completely. The purples continue to increase in power, and there's nothing to compare to them. An ilevel 80 blue would be a great weapon, but not quite as powerful as an ilevel 80 purple. Without those greens and blues available, there will never be a balance to the weapons because the more "casual" items (i.e. greens and blues) just stop progressing completely around ilevel 65.
If you lower the offense of aid weapons to where they can't 1-2 shot someone with lesser equipment, what's the point of spending all that time to get the raid gear?
If you increase the raid item's defnse to the point where the raid weapons can no longer 1-2 shot those people with raid gear, then the lower tiered players become completely ineffective.
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Personally, I liked an idea I saw at least for BGs where everyone got an item set going into the fight. It puts everyone on equal grounds for gear at least, so you end up seeing a battle of skill instead. It doesn't help much for the groups that seed their battles so it's always a PuG against a guild raid though. :\
I also want to see level limits on enchants with the enchants taken away retroactively. Level 19 rogues with firey weapon are taking away the fun and use of playing BGs early into the game.
Stormrage
Raelynn - Gnome Warlock - Herbalism/Alchemy
Markuun - Tauren Shaman - Skinning/Leatherworking
Aredead - Undead Mage - Tailoring/Enchanting
Dethecus
Gutzmek - Orc Shaman - Skinning/Leatherworking
Raelynn - Gnome Warlock - Herbalism/Alchemy
Markuun - Tauren Shaman - Skinning/Leatherworking
Aredead - Undead Mage - Tailoring/Enchanting
Dethecus
Gutzmek - Orc Shaman - Skinning/Leatherworking