05-11-2006, 08:59 PM
Quark,May 11 2006, 01:30 PM Wrote:In raids, others healing my target up to full when my HoTs had 6 seconds left killed my old style. That basic problem is still gonna be there no matter what extras they have on them. As I said, great, gives some incentive for Regrowth/Rejuv when you have that set. When you graduate past that set, they're back to where they were before ... a way to make it seem like you're effeciently healing (you don't get told of your overheals on HoTs) when the truth quite often is the opposite.
[right][snapback]109629[/snapback][/right]
I love HoT's in raids. I love them so much that I went for and love my 8/8 Transcendence set that adds a HoT that's equivalent to a Rank 5 Renew when I cast a Greater Heal on a target, even though I could be sporting items with more mp5 or +healing. I basically view this as a niche role in my raid in that my having this setup lets the raid have that extra 200+/3 sec HoT always going on the MT. Why is this a big deal? Because if the healers get feared, stunned, mind controled, polymorphed, or otherwise become occupied, the MT always has this extra HoT battery of renews, rejuvs, regrowths, and 8/8 transcendence procs going off keeping him or her alive. If I could find more HoTs to consistently throw on a tank, I would!