1.11 Tidbit
#7
I disagree. All a 60 Rogue can do is up to Herod and pretty much only if he's either Combat swords or epic'd. I guess you could get a few Druids to tag along and pretty much kill any boss in the game pre-end game dungeons but really, that would be pretty rare. I've used it to get stuff like Cruel Barbs for my Warrior or a Toxic Revenger for my Rogue and friend's Rogues.

The main abuse of this was parking low 50 characters at the entrances to Strat/Scholo/BRS and MLing them stuff that dropped if no one in the active group needed it. My guild actually did a spree of this in the last few days of 1.9 :) Obviously, 1.10 removed this so I don't see a need to remove the ML range.
"Just as individuals are born, mature, breed and die, so do societies, civilizations and governments."
Muad'Dib - Children of Dune
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Messages In This Thread
1.11 Tidbit - by Quark - 04-04-2006, 11:06 AM
1.11 Tidbit - by ima_nerd - 04-04-2006, 04:10 PM
1.11 Tidbit - by MongoJerry - 04-04-2006, 04:50 PM
1.11 Tidbit - by ima_nerd - 04-04-2006, 05:41 PM
1.11 Tidbit - by MongoJerry - 04-04-2006, 07:03 PM
1.11 Tidbit - by Raelynn - 04-05-2006, 02:29 PM
1.11 Tidbit - by ima_nerd - 04-05-2006, 05:50 PM
1.11 Tidbit - by MongoJerry - 04-05-2006, 10:51 PM
1.11 Tidbit - by Adairan - 04-08-2006, 11:48 AM
1.11 Tidbit - by Artega - 04-08-2006, 04:04 PM

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