03-21-2006, 04:37 PM
I do not play a mage but here is what I hear from guild mages.
Fire is about damage. If you want to blow stuff up fast, fire is the way to go. The downside is that fire is weaker in Molten Core and in PvP (high fire resists).
Frost is about survivability. If you want to live longer, due to defensive abilities and freezing enemies, forst is for you. It has overall lower damage except in some cases where fire is strongly resisted.
Arcane is about efficiency. It has utility abilities; it seems like every mage has some points her to get extremely useful spells like evocation, improved explosion, presence of mind. It is also very rarely resisted so it makes for steady and low-threat damage, although lower DPS than fire/frost.
Fire is about damage. If you want to blow stuff up fast, fire is the way to go. The downside is that fire is weaker in Molten Core and in PvP (high fire resists).
Frost is about survivability. If you want to live longer, due to defensive abilities and freezing enemies, forst is for you. It has overall lower damage except in some cases where fire is strongly resisted.
Arcane is about efficiency. It has utility abilities; it seems like every mage has some points her to get extremely useful spells like evocation, improved explosion, presence of mind. It is also very rarely resisted so it makes for steady and low-threat damage, although lower DPS than fire/frost.