An Agenda for Warrior Improvements
#4
Watto44,Mar 1 2006, 09:31 PM Wrote:He's definately right in that something needs to change. As to whether or not his changes are good, I'm not sure. The charge change doesn't seem like the best idea I've ever heard though, as it would put every single class on the back foot when they're fighting a warrior. (Dare I suggest he rerolls a gnome? ;) )
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Well they either need to make a change to Charge or make some long-overdue fixes to the code determining when you are "in combat". Currently warriors can be put in combat by actions as trival as an opposing hunter issuing an attack command to their pet, and remain in combat for 10-15 seconds after their target is dead. This puts warriors at a massive disadvantage, as they have to start fights at range, with no rage.
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Messages In This Thread
An Agenda for Warrior Improvements - by Artega - 03-02-2006, 02:31 AM
An Agenda for Warrior Improvements - by Watto44 - 03-02-2006, 04:31 AM
An Agenda for Warrior Improvements - by Gorthag - 03-02-2006, 07:15 PM
An Agenda for Warrior Improvements - by Rinnhart - 03-02-2006, 11:26 PM
An Agenda for Warrior Improvements - by Artega - 03-02-2006, 11:34 PM
An Agenda for Warrior Improvements - by Artega - 03-02-2006, 11:39 PM
An Agenda for Warrior Improvements - by Rinnhart - 03-03-2006, 12:01 AM
An Agenda for Warrior Improvements - by Rinnhart - 03-03-2006, 12:04 AM
An Agenda for Warrior Improvements - by Artega - 03-03-2006, 02:22 AM
An Agenda for Warrior Improvements - by Artega - 03-03-2006, 02:29 AM
An Agenda for Warrior Improvements - by teske - 03-03-2006, 02:33 AM

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