02-27-2006, 08:39 PM
Ruvanal,Feb 27 2006, 05:27 AM Wrote:I would imagine that they are going to use the same internal code that they use on some of the engineering items/trinkets or alchemy potions. Where when you use one of them (i.e. Mechanical Dragon) it starts a cooldown on activating any other engineering item that shares a common group code. All they really would need to do to implement this is go through the trinkets like ToEP and such and assign them to use a common group code class so that they block the activation of a second trinket of that class for period of time.
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It won't be exactly the same though. Currently, anything that has a global cooldown shares that cooldown for the entire period. Use a Greater Fire Protection Potion? Same cooldown for both another GFPP and a Major Heal.
That would kill many of these trinkets, and basically say "vendor anything but the best one you have".
So I'm guessing it'll have two cooldowns -> one global, similar to potions, that is short, and one item-specific, like the current trinkets, that is longer.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!