02-05-2006, 06:00 AM
1. Blacksmithing
Blacksmithing is, beyond a shadow of a doubt, the most arduous and lengthy profession to skill, and there really isnât a whole lot to show for it. Every weapon or piece of armor that you produce to gain a skillpoint costs a ridiculous amount of raw material (especially when you consider how weak they are, compared to what you can get from instances), but there are a few Bind-on-Pickup items and such that it produces, a couple of nice quest reward trinkets, and thereâs something to be said for wearing an expensive piece of armor with your name on it.
Blacksmithing produces these Bind-on-Pickup items:
Dark Iron Plate â 817 Armor, +21 Stamina, +19 Fire Resistance. Armorsmithing only. Essentially a better-looking version of Ornate Adamantium Breastplate with Fire Resistance in lieu of +Defense. Very handy when going up against spellcasters (Warlocks and Mages being the most obvious), so it makes an ideal substitute for Kromcrushâs Chestplate in the Anti-caster setup. Itâs also extremely useful for Molten Core, in the event that you get a shot at getting down there.
Item
Item
Item
Blacksmithing receives these items as quest rewards:
Glimmering Mithril Insignia â Activate to dispel all Fear, Stun, and Incapacitate effects active on you. 10 minute cooldown. Trinket. While the cooldown is rather lengthy, itâs basically Will of the Forsaken on a badge, and the importance of that canât be overstated.
Symbol of Expertise â Activate to summon the Hammer of Expertise, an epic one-handed mace for 1 hour. 3 hour cooldown. This loses importance as you start getting weapons that are actually better than the hammer produced by this trinket, but itâs extremely useful until you get to that point. It makes leveling much faster, and can give you one hell of an edge in PvP for a few levels.
Item
Item
Blacksmithing is, beyond a shadow of a doubt, the most arduous and lengthy profession to skill, and there really isnât a whole lot to show for it. Every weapon or piece of armor that you produce to gain a skillpoint costs a ridiculous amount of raw material (especially when you consider how weak they are, compared to what you can get from instances), but there are a few Bind-on-Pickup items and such that it produces, a couple of nice quest reward trinkets, and thereâs something to be said for wearing an expensive piece of armor with your name on it.
Blacksmithing produces these Bind-on-Pickup items:
Dark Iron Plate â 817 Armor, +21 Stamina, +19 Fire Resistance. Armorsmithing only. Essentially a better-looking version of Ornate Adamantium Breastplate with Fire Resistance in lieu of +Defense. Very handy when going up against spellcasters (Warlocks and Mages being the most obvious), so it makes an ideal substitute for Kromcrushâs Chestplate in the Anti-caster setup. Itâs also extremely useful for Molten Core, in the event that you get a shot at getting down there.
Item
Item
Item
Blacksmithing receives these items as quest rewards:
Glimmering Mithril Insignia â Activate to dispel all Fear, Stun, and Incapacitate effects active on you. 10 minute cooldown. Trinket. While the cooldown is rather lengthy, itâs basically Will of the Forsaken on a badge, and the importance of that canât be overstated.
Symbol of Expertise â Activate to summon the Hammer of Expertise, an epic one-handed mace for 1 hour. 3 hour cooldown. This loses importance as you start getting weapons that are actually better than the hammer produced by this trinket, but itâs extremely useful until you get to that point. It makes leveling much faster, and can give you one hell of an edge in PvP for a few levels.
Item
Item
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.