02-05-2006, 05:57 AM
1. Armor Enchants
Head
Not too many options for head enchants; the Libram Enchant is about the only practical option here.
Chest
Several options are available here. You can go with a basic +100 HP enchant, which is probably the best bet if youâre on a budget. If you have some money to burn, the +5 to all stats enchant is a bit better (you lose 50 HP, but gain .25% Dodge, .25% critical, and 10 Attack Power.) The other option would be either a Thick Armor Kit if youâre on a very tight budget, or a Core Leather Patch if you want a little extra Defense.
Legs
Your main options here are either the aforementioned Thick Armor Kits or Core Leather Kits, or a Libram enchant. Go with an Armor kit if youâre on a budget, or splurge for a Libram.
Boots
Quite a wide variety of options here. Blacksmiths can affix Mithril Spurs to your boots, increasing your mounted movement speed by 3%, which can give you an edge when chasing down a mounted opponent. Enchanters can slap on a variety of stat boosts, including Stamina and Agility. Enchanters can also add a footspeed enchant that increases your normal on-foot movement speed by 3%, which can be somewhat useful. You can also elect for an Armor Kit if youâre on a budget. Stamina enchants are probably going to be the most useful here.
Bracers
Like Boots, enchanters can add a variety of stat boosts here, including the usual suspects (Strength, Stamina, Agility.) Stamina boosts, like always, are going to be king here. If youâre a Troll and want to abuse the hell out of Troll Regeneration, consider getting a Spirit enchant, instead.
Gloves
Even more options here for enchanters. You can get damned near anything on gloves, from skill boosts for gathering professions, to more mundane stat boosts. As with Boots, Chests, and Legs, you can also affix Armor Kits here if youâre looking for a boost on a budget. As with Boots and Bracers, Stamina boosts are probably going to be king.
Back
Cloak enchants typically come in one of three flavors: Armor, all-resistance, or single-resistance. Armor is your basic enchant, and would be best for everyday use. Avoid the All-Resistances enchant if you can; it doesnât provide a large enough boost to really make a difference, and itâs a good deal more expensive than a Single-Resistance boost (which also happens to boost the Resistance in question more.)
Shields
Shields can receive a variety of buffs, including stat boosts, an increase in your chance to block, shield spikes from Blacksmiths, and even minor boosts to Resistances! The most popular enchants are Stamina boosts and shield spikes, though I personally prefer the Frost Resistance and Blocking enchants (since Frost Resistance is somewhat difficult to find in significant amounts, and more Blocking is always good.)
Head
Not too many options for head enchants; the Libram Enchant is about the only practical option here.
Chest
Several options are available here. You can go with a basic +100 HP enchant, which is probably the best bet if youâre on a budget. If you have some money to burn, the +5 to all stats enchant is a bit better (you lose 50 HP, but gain .25% Dodge, .25% critical, and 10 Attack Power.) The other option would be either a Thick Armor Kit if youâre on a very tight budget, or a Core Leather Patch if you want a little extra Defense.
Legs
Your main options here are either the aforementioned Thick Armor Kits or Core Leather Kits, or a Libram enchant. Go with an Armor kit if youâre on a budget, or splurge for a Libram.
Boots
Quite a wide variety of options here. Blacksmiths can affix Mithril Spurs to your boots, increasing your mounted movement speed by 3%, which can give you an edge when chasing down a mounted opponent. Enchanters can slap on a variety of stat boosts, including Stamina and Agility. Enchanters can also add a footspeed enchant that increases your normal on-foot movement speed by 3%, which can be somewhat useful. You can also elect for an Armor Kit if youâre on a budget. Stamina enchants are probably going to be the most useful here.
Bracers
Like Boots, enchanters can add a variety of stat boosts here, including the usual suspects (Strength, Stamina, Agility.) Stamina boosts, like always, are going to be king here. If youâre a Troll and want to abuse the hell out of Troll Regeneration, consider getting a Spirit enchant, instead.
Gloves
Even more options here for enchanters. You can get damned near anything on gloves, from skill boosts for gathering professions, to more mundane stat boosts. As with Boots, Chests, and Legs, you can also affix Armor Kits here if youâre looking for a boost on a budget. As with Boots and Bracers, Stamina boosts are probably going to be king.
Back
Cloak enchants typically come in one of three flavors: Armor, all-resistance, or single-resistance. Armor is your basic enchant, and would be best for everyday use. Avoid the All-Resistances enchant if you can; it doesnât provide a large enough boost to really make a difference, and itâs a good deal more expensive than a Single-Resistance boost (which also happens to boost the Resistance in question more.)
Shields
Shields can receive a variety of buffs, including stat boosts, an increase in your chance to block, shield spikes from Blacksmiths, and even minor boosts to Resistances! The most popular enchants are Stamina boosts and shield spikes, though I personally prefer the Frost Resistance and Blocking enchants (since Frost Resistance is somewhat difficult to find in significant amounts, and more Blocking is always good.)
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.