02-05-2006, 05:55 AM
D. Enchantments
Enchantments take a good equipment set from the point of being merely good to the point of being great. For this guide, âenchantmentsâ are defined as being any permanent addition to a piece of equipment, which includes Leatherworking patches, Blacksmithing chains, Libram enchants, and the like. Additionally, itâs assumed that readers have accomplished crafters and enchanters on their server (e.g. ones that have access to enchants and prints that can only be attained through raiding or extensive Reputation grinding), so all enchants will be considered.
Enchantments take a good equipment set from the point of being merely good to the point of being great. For this guide, âenchantmentsâ are defined as being any permanent addition to a piece of equipment, which includes Leatherworking patches, Blacksmithing chains, Libram enchants, and the like. Additionally, itâs assumed that readers have accomplished crafters and enchanters on their server (e.g. ones that have access to enchants and prints that can only be attained through raiding or extensive Reputation grinding), so all enchants will be considered.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.