A Guide to the Protection Warrior (in PvP)
#6
III. Equipment and Professions

You are what you wear. The right selection of equipment can make a massive difference in battle outcomes, though you won’t always have the luxury of choosing what you’re going to wear to the party. Your production profession can affect your viability in combat somewhat, depending on what branch you go down, and depending on the profession itself. All three professions have at least one item that is Bind-on-Pickup (though Alchemy’s, besides the Philosopher’s Stone, is such a monumental pain in the ass to make, it’s really pretty pointless mentioning it.) Engineering can make a huge difference against caster classes, using bombs and grenades as an additional spell interrupt, while dynamite can be used against all classes as quick burst damage. As mentioned in the Overview, only equipment that can be acquired through the Level-60 five-man instances (Stratholme, Scholomance, Blackrock Spire, Dire Maul) will be listed; anything above or that requires excessive Reputation grinding (e.g. Battlegrounds vendors) is not considered.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
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A Guide to the Protection Warrior (in PvP) - by Artega - 02-05-2006, 05:48 AM

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