01-31-2006, 08:27 AM
Sword_of_Doom,Jan 30 2006, 11:20 PM Wrote:I actually really like these potential changes to the game. I have many alts and don't necessarily want to bring them to MC/BWL/AQ. But i do want to upgrade my gear. If the sets pictured are even close to the truth then i really like that Warrior set. Set bonuses are nice and i am looking forward to running instances and quests to get those items.
I completely agree. I'm already raiding 4-5 nights a week on my paladin, I don't have the time or desire to raid equip any alts (thus, why my alts stall out before capping). Instance gear that allows me to remain at least somewhat competitive on secondary characters with the Bleeding Edge raiders is welcome.
Quote:Blizzard is listening to casual players. I personally don't think this will calm down the playerbase because the issues are far deeper than just itemization in the game. Its the major flaw of their design: all character progression post 60 is basically through gaining raid items. If you don't raid then your really out of luck. These new sets address that but really are a temporary bandaid.
I have a feeling that bandaids are all casual players are ever going to get, at least until the expansion. Enough bandaids will go along way, though.
Quote:This game needs Hero Classes or an AA (Alternative Advancement System). I would really appreciate either but i hold no hopes they will ever put these into the game. People like grinding when their feeder bar aka experience bar goes up. If Hero Classes or AA's allowed you to trade experience for say example, stat enhancements then everybody in the game benefits. Currently right now its raiders vrs. non-raiders and only Blizzard has themselves to blame for designing themselves into a corner.
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AAs... god, they were awesome. Of course, they also displayed the imbalance between the hardcore and casual "classes" dramatically. 100-300 some AAs (I'm talking PoP era, I quit when GoD came out) was such a remarkable increase in power, and an overwhelming time investment unless your guild had access to the upper planes. And then, the guilds with that kind of access start requiring that level of AA to join. So, we ended up with the powerful becoming more powerful at a rate impossible to approach by the casual player, thanks to flagging and equipment requirements.
It could work, though. WoW is a very different game and it would bring a great deal to the table to have another form of experience based advancement.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek