Help with skelemancer
#1
I am making a summoing necromancer (skelemancer) and i dont know if i should i put any skill points into Summon Resist
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#2
Well, if you want your summons to have resists, you probably should. One point should do /w + skills...
But whate'er I be,
Nor I, nor any man that is,
With nothing shall be pleased till he be eased
With being nothing.
William Shakespeare - Richard II
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