Nadreck,Jan 18 2004, 12:33 PM Wrote:Your report of vulpine working with gloams is a surprise though, since in fact they don't do any physical damage.
Edit: I've just checked this on realms and confirmed that gloam's lightning attack does cause an increase in mana with vulpine.
Well, if two people report it, I'll assume the effect exists. So here's a thought for you...
Vulpine probably doesn't react to "damage dealt" at all.
More likely it "peeks" at the final "subtotal of physical damage"?
Damage dealt ultimately has no type. It is a total (from a calculation).
There isn't anything preventing the code from doing weird "accounting" in moving the numbers around (in fact there are many documented cases of bookkeeping in D2 that would earn anything from a slap on the wrist to a prison sentence if done in the corporate world).
What I'd suspect here, then, is that any effects that "convert" damage types have to be checked vis a vis the Vulpine after effect.
I don't think Jarulf's damage thread details are quite up to answering such nit-picky questions (for example, my current observations suggest +/- non% element absorb no longer occurs as a plus to life before the damage is dealt, which used to result in perpetual "below top" HP globes when under elemental attack, but this detail is beyond the scope of that thread, atm).
Off of the top of my head, player skills that might do some sort of conversion:
barb berserk
concentrate?
zon lightning bolt
fire arrow
cold arrow
magic arrow
? other arrows (immo/explo?)
assassin fire claw charge-up