04-05-2006, 05:06 AM
The main goal of Hapland is to make the stickmen enter the black arches. How they make it to the portal depends on understanding how everything interacts with eachother, a lot of skilled problem solving, and even more trial and error.
The series is produced by Robin Allen, and is not associated in any way to the Grow series, although Hapland does have a similar feel.
Hapland 3 | Hapland 2 | Hapland
Try it out. But I must give a fair warning: Actually solving these puzzles can take an extremely long time. The path to the solution is not 100% set in stone linear, they can be solved a few different ways, and as a result there are many dead ends that may not feel like a dead end at first. There are also occaisions where things have to be clicked on at the right time, though these are generally pretty logical deductable after a while. If you are stumped, be sure to click on everything, often times there is something you haven't noticed yet.
I urge you all to try it, and wish you the best of luck. They are tough.
Cheers,
Munk
The series is produced by Robin Allen, and is not associated in any way to the Grow series, although Hapland does have a similar feel.
Hapland 3 | Hapland 2 | Hapland
Try it out. But I must give a fair warning: Actually solving these puzzles can take an extremely long time. The path to the solution is not 100% set in stone linear, they can be solved a few different ways, and as a result there are many dead ends that may not feel like a dead end at first. There are also occaisions where things have to be clicked on at the right time, though these are generally pretty logical deductable after a while. If you are stumped, be sure to click on everything, often times there is something you haven't noticed yet.
I urge you all to try it, and wish you the best of luck. They are tough.
Cheers,
Munk