Another good episode. The discussion on the Monk largely reflects my own experiences and opinions of the class. I still cannot decide on a build, because there are too many choices --- that is where you want the class to be (and the exact opposite of the Demon Hunter, where I have skill slots I cannot find anything to fill)! I have only played in Normal so far, but my experiences are of running into the middle of enormous mobs, kicking butt, then running into another. One time, I ran into a mob and saw a caster at the edge of my screen. I used the flying kick and attracted more attention, but saw
another caster, and repeated. I had around half the zone coming at me after repeating that
again, then stood there and took them all out. Great fun; definitely would kill be at higher difficulties
Normal was
way too easy, but the Monk at higher difficulties does seem like it could be a lot of fun. My early concerns with the class, however, are that it would struggle to put out damage. Perhaps it is because I am more used to the Demon Hunter and Wizard, but it seems to have few powerful attack options, and you cannot really use them often, leaving you to rely a lot of the low-damage Spirit Generating attacks. Again, that is just my very biased line of thinking without the experience to back it up
May the wind pick up your heels and your sword strike true.