02-14-2003, 03:47 PM
Dumb question, but I've been paying alot more attention to my D2LOD characters lately after having a long period of time off. I've seen alot of discussion on the "playersX" command/option, and am a little comfused:
I'm assuming the point is to simulate the monster HP and XP rates used in a game with X players as though it was created on Battle.net while allowing a single player to clean up on drops and XP. Question is, exactly how would one put the option into effect? Do I need to be connected to a network to generate an IP for the computer to assume a network multiplayer setting?
Is there somewhere that I should look for this info so I don't bother the lurkers too much?
I'm assuming the point is to simulate the monster HP and XP rates used in a game with X players as though it was created on Battle.net while allowing a single player to clean up on drops and XP. Question is, exactly how would one put the option into effect? Do I need to be connected to a network to generate an IP for the computer to assume a network multiplayer setting?
Is there somewhere that I should look for this info so I don't bother the lurkers too much?
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