04-15-2003, 06:59 PM
(This post was last modified: 04-15-2003, 07:00 PM by Archon_Wing.)
Now this is been annoying me for a while. Isn't it just frustrating to find out the speed of a bow only to realize the game marks them all as fast or very fast? What's even worse is that if there's a speed modifier all of them say very fast, which is not the truth.
To even fall further into the abyss is the fact that speed descriptions are relative to each class. Fast for a sorc could be slower than normal than a Barbarian! This is rather misleading! Of course, Blizzard thought it would be cool to count IAS through breakpoint except there's no logical way to find it other than by trial and error. Not to mention it's rather hard to keep track of how fast you are attacking. The only way to find out is either peeking in the game files or checking it out on the internet, which is well....
Do you think that 1.10 should find a way to more accurately display how fast we are actualy going? Of course, exclude prgramming and buercratic limitations since this is just all theory.
To even fall further into the abyss is the fact that speed descriptions are relative to each class. Fast for a sorc could be slower than normal than a Barbarian! This is rather misleading! Of course, Blizzard thought it would be cool to count IAS through breakpoint except there's no logical way to find it other than by trial and error. Not to mention it's rather hard to keep track of how fast you are attacking. The only way to find out is either peeking in the game files or checking it out on the internet, which is well....
Do you think that 1.10 should find a way to more accurately display how fast we are actualy going? Of course, exclude prgramming and buercratic limitations since this is just all theory.
With great power comes the great need to blame other people.
Guild Wars 2: (ArchonWing.9480)
Battle.net (ArchonWing.1480)
Guild Wars 2: (ArchonWing.9480)
Battle.net (ArchonWing.1480)