01-24-2006, 11:35 PM
Alram,Jan 24 2006, 10:51 AM Wrote:I don't follow.
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In simple terms, a piece of Loot drops on a 40 person raid.
It has some arbitrary point value of 40 points.
One person ends up -40 points when they receive that item
Everyone in the entire raid gets +1 point just for being there to see the item drop.
At the end of the encounter the person that received the item has -39 points and everyone else has +1 point.
For loot distribution, the person with the largest number of (positive) points has first "claim" to the item. If they do not wish to use it (spend their 'points' for the item) then they pass to the person with the next highest number of points. Thus the people who have participated much but not had loot drop for them will have the first option of saying "I want this one".
So you go into Molten Core for the first time and everyone has zero points. As time goes by, some people end up with positive points, some people end up with negative points, but if you total all points the result will still be zero.
Basically you get points for participation, so the most consitently active are also the most consistently rewarded. Because if you take a large group of 40 to kill half a dozen bosses several people can expect to walk away empty handed. This helps to distribute loot in a fair manner so people don't get an unlucky streak of several /rolls and end up empty handed for a month straight while other people are stacking on the upgrades.
As GG mentioned, this is largely for use in places where true 'endgame' type loot drops. MC and beyond. In places where purples are more rare, then more relaxed looting systems are generally acceptable. In a situation where we are all so friendly, we can generally come to an agreement easily, but when you have an alliance of guilds, especially early on as trust is still building... you need more structured rules. If one group percieves a preference one way or another, even in a single case, alliances can dissolve into feuds.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.