Drasca,Jan 16 2006, 01:32 AM Wrote:[Demonic] Mukbar nu elzab [/Demonic] yes!
Waste a fear. Bah, the fear would only last 2 seconds. You wouldn't have time to SB, and you're wasting DC/SB already. Besides, that isn't enough finishing damage. 2 shadowbolts is only 2-3k damage tops, from enough. DC/SB is another 1-2k, but that only gets to the 4k health minimum everyone has. The opponent is far from helpess at this point, because you've wasted charm and fear, and they've broken out of both.
That's an extremely weak battle 'strategy' that won't work against anyone but newbies in greens and blues who can't break out of &^#$ and wastes the warlock's shards and tricks.
Heck, you might as well shadowburn then charm, run away and shadowbolt from a distance, DC when they're up close, and SBurn again.
Then again, maybe the PvP'ers don't know what they're talking about. You know, when charm fails, when fear's broken out of, when that's not enough crunch damage even with over 300 +damage equipment and enough epic gear to make others drool.
Succubi have their many uses, but when charm is shadow resist based and every priest around has a cheap 10 minute shadow resist buff, an shield buff that sucks up damage every 30 seconds, charm and fear being on the same miniscule impossibly slow timer, and flash heals faster and more powerful than not, charms and shadowbolts are not the smartest option.
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When I said top gear, I meant top gear - 300 spell damage is far from that. 450-500+ spell damage, double trinkets, etc. So yes, 3 Shadowbolts will put up 4k-5k damage easily, when each HITS for 1.5k+. Deathcoil/Shadowburn will add 2k more. I don't think many people have 6-7k life, what do you think? No, this doesn't work well if you don't have the gear for it, I am glad you figured it out on your own, even though I said it in the original post.
Also, the fear while under seduce is not really necessary, no, it's just to prevent the user (priest in this case) from action in that split second that they are free from Charm, because you have to pop trinket first to break fear before you can cast anything.
As for the Shadow self-buff - Curse of Shadow is a surprisingly useful spell, it will easily negate that 60 Shadow resist, and add 10% damage. Very useful with Succubus/Shadowbolts.